0.9.0b - Steam Autumn Festival build
Demonizer » Devlog
The focus of this version is a presentable demo for the Steam Autumn Festival.
Control
- Analog triggers can now be assigned as buttons in the Controller options.
- Show a warning in menus when button settings are currently not valid for your controller, meaning you would not be able to press those buttons in game.
Visual
- Short intro cinematic before first stage.
- Enemies show an additional sprite to warn when they are about to fire.
Gameplay
- New save file will have only the first stage and Inebriator minigame unlocked at the start.
- Added a very hard Demonic difficulty.
- Enemy and bullet adjustments to make normal and hard difficulties more distinct from each other.
- Increase player shot burst from 3 to 4.
- Focus fire is now a single stream with double the fire rate.
- Added score values to some enemies that had none.
- Swordsmen try to avoid obstacles and player attacks while rushing their target.
- Difficulty now affects scoring. On Normal blue hearts score half points. On Demonic blue hearts and rescues score 5x points. Extra life scores are adjusted to match.
- Fixed: When enemies had their backs to player, they could shoot out of their backs in some cases.
- Increased score values of all the bosses and health of some bosses.
Stages
- Tutorial
- Enemies no longer fire, except for catapults in order to demonstrate that bomb destroys bullets. Readability of the instructions is more important than a chance to practice bullet dodging.
- Change wording to indicate that wingmen unlock and use powerful maneuvers automatically.
- Wingmen are not carried over into Stage 1 anymore as it could be seen as a bug.
- 1.Demon Realm
- Spread out swordsmen spawns a bit.
- 2.Village
- Wrote better boss dialogue.
- 4.Underground
- Fixed: Failing to rescue prisoners from cages or chains could still give points.
- Fixed: If not destroyed in time, demonsterizer machines did not produce zombies and still gave points.
- 7.Castle
- Fixed: Stone guards didn’t path correctly.
- Fixed: Some assassins weren’t affected by difficulty setting.
Interface
- Exit the Controller options if all controllers are unplugged.
- Show difficulty level in the horizontal HUD.
- Add choice of background in Picture options: black, gradient, or artwork. Default is artwork.
Files
demonizer-demo-win-64.zip 13 MB
Version 0.9.0b Oct 07, 2020
demonizer-demo-osx.zip 15 MB
Version 0.9.0b Oct 07, 2020
Demonizer_Demo-x86_64.AppImage 13 MB
Version 0.9.0b Oct 07, 2020
Demonizer_Demo.apk 17 MB
Version 0.9.0b Oct 07, 2020
demonizer-demo-win-32.zip 12 MB
Version 0.9.0b Oct 07, 2020
Demonizer_Demo-i686.AppImage 13 MB
Version 0.9.0b Oct 07, 2020
demonizer-demo.love 9.1 MB
Version 0.9.0b Oct 07, 2020
demonizer-win-64.zip 21 MB
Version 0.9.0b Oct 07, 2020
demonizer-osx.zip 24 MB
Version 0.9.0b Oct 07, 2020
Demonizer-x86_64.AppImage 22 MB
Version 0.9.0b Oct 07, 2020
Demonizer.apk 25 MB
Version 0.9.0b Oct 07, 2020
demonizer-win-32.zip 21 MB
Version 0.9.0b Oct 07, 2020
Demonizer-i686.AppImage 22 MB
Version 0.9.0b Oct 07, 2020
demonizer-full.love 17 MB
Version 0.9.0b Oct 07, 2020
Get Demonizer
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Demonizer
Turn hateful humans into lovable demons in this 90s arcade style shooter
Status | Released |
Author | IoriBranford |
Genre | Shooter, Action |
Tags | 2D, Arcade, Fantasy, Female Protagonist, Medieval, Monsters, Pixel Art, Score Attack, Shoot 'Em Up |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Demonizer G arrange soundtrack in the worksJul 16, 2024
- Demonizer G difficulty settingJun 27, 2024
- Demonizer G beta Stage 2May 10, 2024
- Demonizer G in Famitsu magazine!Mar 06, 2024
- Demonizer G at Tokyo Indie Games Summit!Feb 23, 2024
- The 3rd birthday - the 1st demo of the 2nd versionOct 31, 2023
- Shmup Fest sale, 2.0 Stage 1 now open!Sep 25, 2023
- Linux audio fixApr 03, 2023
- 2 years old, 2.0 coming soon (?)Oct 30, 2022
- Peek into the new engineOct 31, 2021
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