
Rose of Dragontail
A downloadable game for Windows and Linux
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Kick tail with tail! Join Rose, the scrappy fishing village girl turned half-dragon hero for some high-impact fantasy beat-em-up action. Kick, slam, tackle, spit fire, parry, swing your tail, and throw whatever and whoever you get your hands on to a groovy surf soundtrack.
In Rose's first adventure, crush the mob of slimy brigands and corrupt nobles to bring the kidnapped village kids home!
Also on Steam!
Controls
|
Action |
Controller (recommended) |
Keyboard |
| Move |
Left Analog Stick or D-pad | Arrows |
| Attack |
X, Y, Square, or Triangle button | Z |
| Jump | A, B, Cross, or Circle button | X |
| Sprint |
RT, RB, R1, R2, R, or ZR button | Left Shift |
| Pause |
Start, Options, or Plus button |
Esc |
| Quit | Alt+F4 |
Moves
| Move | Command |
|---|---|
| Combo | Attack x3 |
| Air swing | Jump then Attack |
| Rush kick | Attack while sprinting |
| Knee | Sprint into enemy without attacking |
| Early riser | Sprint while getting up |
| Grab | Walk into enemy (or enemy-sized object) |
| Pummel | Attack x3 while grabbing |
| Throw | Direction + Attack while grabbing |
| Body charge | Sprint while grabbing |
| Pile driver | Jump then Attack while grabbing |
| Throw missile | Attack while holding missile |
| Throw 2 missiles | Attack while sprinting and holding 2 missiles |
| Catch | From neutral, tap direction toward incoming missile or melee attack |
| Parry | From neutral, tap direction away from incoming missile or melee attack |
| Fireballs | Hold Attack until 1 or more full meters ignite, then release |
| Burning Revive | Release a fireball while dying (can be made auto in options menu) |
| Escape grab | Wiggle correct direction axis while grabbed |
| Escape grab with missile | Attack while grabbed and holding missile |
| Escape grab with fireball | Release a fireball while grabbed |
Credits
Programming & Design
Art
- Rose by 2Dpixx and SlagathorRex
- RPG Worlds by Szadi Art
- LPC Food by bluecarrot16
-
Universal LPC
Spritesheet Generator
- Benjamin K. Smith (BenCreating), Sander Frenken (castelonia), dalonedrau, Durrani, ElizaWy, Johannes Sjölund (wulax), kheftel, Marcel van de Steeg (MadMarcel), Matthew Krohn (makrohn), MuffinElZangano, Nila122, Pierre Vigier (pvigier), Stephen Challener (Redshrike), William.Thompsonj, Zi Ye, Manuel Riecke (MrBeast), XOR, bluecarrot16, David Conway Jr. (JaidynReiman), Joe White, Fabzy, DarkwallLKE
- Additional enemy graphics by joblea and elrieya
- Beat-em-up Graphics Pack by Chewbatrij
- Items pack (x16) by Glionox
- Cover arts
Sound & Voice
-
https://soundeffect-lab.info/
- Rose - Yuka Otoeda
- Bandits - Nao Shigure, Shiki Yoshida
- Orc Voice Pack
Music
- Blue Wave Theory and Superstorm by Blue Wave Theory - used under license
| Updated | 2 days ago |
| Status | In development |
| Platforms | Windows, Linux |
| Rating | Rated 4.7 out of 5 stars (9 total ratings) |
| Author | IoriBranford |
| Genre | Action, Fighting |
| Made with | LÖVE, Aseprite, Tiled |
| Tags | Anime, Beat 'em up, Dragons, Fantasy, Fast-Paced, Female Protagonist, Monster Girls, Pixel Art, Singleplayer |
| Average session | A few minutes |
| Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
| Links | Source code, Steam |
| Content | No generative AI was used |
Download
Download NowName your own price
Click download now to get access to the following files:
rose-of-dragontail-demo-win-64.zip 28 MB
Version dev2026.2.9
rose-of-dragontail-demo-linux-x86_64.zip 28 MB
Version dev2026.2.9
rose-of-dragontail-demo-data.zip 24 MB
Version dev2026.2.9
Development log
- A little more color-blind friendly2 days ago
- Shader crash hotfix9 days ago
- Post effects, reverted title font12 days ago
- Full controller support20 days ago
- Demo 2026.2.627 days ago
- Demo 2026.2.535 days ago
- Soundtrack39 days ago
- Demo 2026.2.440 days ago





Comments
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Nice game! Was there a noticeable hit when you converted your game to Web?
The LÖVE engine is fun to work in, but it's a challenge to have your game playable on the web.
The last time I tried a web build was years ago and it either didn’t work because of some texture format issue, or did work but I can’t remember the perf hit. Maybe I’ll try a new one for funsies
I thought this game was made in the Love engine going by the More information section!
That it is! Which web player do you use? For my other game Honey Guardian, I used https://github.com/2dengine/love.js
I see. So, Love.js is different from the Love engine. That's cool.
NICE BUT SO HARD
Thanks for playing! Is your copy modded or corrupted? I see bugs I fixed and also bugs I’ve never seen. Can you try redownloading?
This game is really damn fun wow. Throwing dudes into each other, it’s a fun amount of chaos.
Fun, some enemies have annoying attack patterns, which are copied into the bosses attack patterns and combined with a lot of stunlock.
Fun and fast paced! Not usually a beat-em-up person but this was very fun. Would love to play more!