You've crushed the Wolf Triad and tracked the Commander to his sky base. Turn his bombs against him and bury him in a lunch box!

PICO-8 KeyKeyboard Key
⬅️ or ➡️Left or Right
Hold to run left or right
⬆️ or ⬇️Up or Down
Hold to climb up or down chain
🅾️ZTap to jump
❎ or ⬆️
X or Up
Tap to catch falling bomb (not while hanging on chain)

A late Toy Box Jam 2023 game

  • Concept, design, program: Iori Branford
  • Graphics, sound: Tom Hall, Lafolie, Toby Hefflin
  • Music: Gruber
Rated 4.8 out of 5 stars
(5 total ratings)
Made withPICO-8
Tags2D, Difficult, Fast-Paced, Pixel Art, Retro, Short, Singleplayer, Speedrun
Average sessionA few seconds
InputsKeyboard, Gamepad (any)
LinksSource code


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Click download now to get access to the following files:

rttcotwt.p8 83 kB


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Haha, this was hilarious!  Love the quotes, firebomb boss got me... will try again another time....


Cute game :) had fun with it!


Very cool game, nice work!  It took some repeat plays to get the hang of it and quite a few to beat the last few bosses, but the struggle is part of the fun (if you're that type; I am).  I enjoyed the art and animation, the plane drop-off is a nice touch, music is great, and the mechanics worked well.  Most of all, it kept me playing!  My time was 0:54:40 -- who's going to beat it?!  :)

Feedback I hope is helpful:  There were some times that jumping off the ladders felt "sticky" (needed two presses of the button), and I believe it happened when the button guide would appear above my head while climbing -- I don't recall what causes that prompt, but I believe that was causing the stickiness.  On the fire-bomb boss (where quick lateral movement is key), I ended up taking hits when I couldn't quickly get off the ladder.

Fwiw, on the "x marks" boss, I had a hard time discerning how the catch was to happen.  The fact that the "X" key would show above my head when those bombs would 'lock on' to me and slowly approach/explode, made me believe I could still grab them at that point.  The ellipse and "X" icon guide you on the prior rounds, but on that round I eventually learned to survive by ignoring the guidance mechanism (I won't say exactly how I went about it, no spoilers).  Maybe that was intended -- maybe this was the point where you had to put on the blindfold and trust your training -- but I was confused for a while so I figured I'd mention it.

Awesome work, fun game!