Demo 2026.2.6


  • Improved pile driver:
    • Damage to held enemy: 15->30
    • Damage to nearby enemies: 10->25
    • Better slam effect sprite.
    • Nearby enemies get knocked away from you properly instead of all in the same direction.
    • Fixed held enemy going into a bugged state and causing a softlock if you were grabbed out of your pile driver.

  • Removed invulnerability after parrying.
  • Wiggling back and forth no longer gives an easy parry.
  • Fixed a tree’s position to prevent anything going behind it.
  • Added language option and adjusted interface to accommodate other languages (coming soon).
  • Disabled Big Orange’s rare running grab attack until its bugs get fixed.

Lukewarmfix Sep 19

  • Fixed messed up link to itch.io at the end.

Files

rose-of-dragontail-demo-win-64.zip 28 MB
Version dev2026.2.6 27 days ago
rose-of-dragontail-demo-linux-x86_64.zip 28 MB
Version dev2026.2.6 27 days ago
rose-of-dragontail-demo-data.zip 24 MB
Version dev2026.2.6 27 days ago

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