Demo 2026.2.6
Rose of Dragontail » Devlog
- Improved pile driver:
- Damage to held enemy: 15->30
- Damage to nearby enemies: 10->25
- Better slam effect sprite.
- Nearby enemies get knocked away from you properly instead of all in the same direction.
- Fixed held enemy going into a bugged state and causing a softlock if you were grabbed out of your pile driver.

- Removed invulnerability after parrying.
- Wiggling back and forth no longer gives an easy parry.
- Fixed a tree’s position to prevent anything going behind it.
- Added language option and adjusted interface to accommodate other languages (coming soon).
- Disabled Big Orange’s rare running grab attack until its bugs get fixed.
Lukewarmfix Sep 19
- Fixed messed up link to itch.io at the end.
Files
rose-of-dragontail-demo-win-64.zip 28 MB
Version dev2026.2.6 27 days ago
rose-of-dragontail-demo-linux-x86_64.zip 28 MB
Version dev2026.2.6 27 days ago
rose-of-dragontail-demo-data.zip 24 MB
Version dev2026.2.6 27 days ago
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Rose of Dragontail
Kick tail with tail!
| Status | In development |
| Author | IoriBranford |
| Genre | Action, Fighting |
| Tags | Anime, Beat 'em up, Dragons, Fantasy, Fast-Paced, Female Protagonist, Monster Girls, Pixel Art, Singleplayer |
More posts
- A little more color-blind friendly2 days ago
- Shader crash hotfix9 days ago
- Post effects, reverted title font12 days ago
- Full controller support20 days ago
- Demo 2026.2.535 days ago
- Soundtrack39 days ago
- Demo 2026.2.440 days ago
- 2026.2.3 - Hit sparks!!!55 days ago
- 2026.2.2c57 days ago

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