Post-jam update
Catwoman Crash » Devlog
This update adds some improvements and fixes for completeness.
- Controls
- Optional pounce button separate from jump button.
- Look up and down while standing still.
- Controls help before entering the house (for Xbox controller).
- Gameplay
- Doors and windows which require a certain amount of force to break.
- Some objects are visibly broken when hit.
- EDIT 11/29: Fixed broken object sprites failing to load.
- Make bookshelves non-collidable. They provided safe havens from enemies, thus breaking the game (and not in a fun way).
- Enemies search more aggressively after stumbling on a broken object, or being hit by one even if it doesn't knock them out.
- Enemies push broken objects out of their way more easily.
- Pouncing at the enemy from the front will also knock them out.
- Fix collision problem when jumping up from under a table.
- Endgame bonus for any enemies who never saw you. Enemy footstep volume and sight range are adjusted so that finishing with 0 witnesses is achievable.
- UI
- Title and win screens.
Files
catwoman-crash-windows.zip 18 MB
Version postjam-1 Nov 29, 2018
catwoman-crash-osx.zip 32 MB
Version postjam-1 Nov 29, 2018
catwoman-crash-linux.zip 19 MB
Version postjam-1 Nov 29, 2018
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Catwoman Crash
Status | Prototype |
Author | IoriBranford |
Genre | Platformer |
Tags | 2D, Cats, Controller, Destruction, Fast-Paced, Female Protagonist, Pixel Art, Retro, Side Scroller, Singleplayer |
More posts
- Window size hotfixNov 20, 2018
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